After the rewrite of the graphic module I have added several new features to the game engine:
- Dynamic loading of particles from file
- Addition of enemies, with a very simple AI
- Basic game objects interaction
- Including objects and particle system facing! (as demonstrated in the screenshot above)
- Basic Mouse I/O
With these the game is nearing a point where you can start a level and wander around it interacting a bit with the environment, even if the interactions are mostly cosmetic.
The next step is the introduction of a level generation system, after that we should have enough going on for a first public alpha build. If you like you can already take a look at the source code on our GitHub repository or follow the progress page, that I have updated with a more detailed overview.
Thanks for reading.