About

ABOUT THE GAME

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Wizards of Unica is an hi-fantasy turn-based tactical roleplaying game with roguelike elements and procedural level creation.

Release to be defined. Alpha 0.2 is out now!

It features an intense story into a world fullfilled with creatures originate by real-life myth and folklore. Emerging gameplay focus on freedom of terrains interaction, creative use of spells and their mix to gain new powers. Inspired by contemporary roleplaying and tactics classic (Mass Effect Saga, Divinity: Original Sin, Final Fantasy VII and Final Fantasy Tactics). Supports QWERTY Keyboard and Mouse.

Wizards of Unica is about two wizards battling each other for their own motives. In this game magic comes from making pacts with powerful spirits to harness their powers. The game is then about exploring different locations to fight powerful spirits and acquire new powers while your rival is doing the same.

The gameplay will be centered around using and combining the powers that you have acquired. For example you could use “ice” to freeze a path under the feet of your enemy and then use “wind” to push them to their death at the bottom of a pit or join them together to cast a power blizzard that will hurt and slow down enemies in an area of effect.

This mechanic joined with the impossibility to get all the spirits on the same run will hopefully create a game where strategy and tactics blend together to form a deep and replayable experience.

Game Details

Art Style. 2D top down graphics mixing legit pixel art characters with unlegit heretical pixelous background.

Target Platforms. Windows, MAC and Linux support are foreseen.

Licensing and Pricing. Open Source under GPL3 license.

Development Details. C# over mono using SFML. You can follow the developments on GitHub.

ABOUT THE AUTORS

CARBONLOGO01

CarbonLaser Games is a dev duo, founded in 2014, to develop our first title: Wizards of Unica.

Daniele Lynx Lasalandra – Art director. I’m born in 1982, Italian pro artist since 2006, composer, husband and father. Old masters enthusiast and keeper of Italian’s baroque techniques. His mission is to mix those knowledge with pixel and concept art. Tweet @blindlynx82

My professional paintings

Illustrations

My music composition

Luca “Tndwolf” Carbone – Developer. I love games and have a passion for software development. That is all there is to know. Tweet @tndwolf

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