Thoughts on Javascript, Dart and Web development

If nothing else comes up I will embed Javascript as the scripting language for Wizards’ Duel. Javascript is easy, well-known and, most importantly, well supported. In my mind scripting should be kept simple and familiar, so Javascript fits the bill perfectly. However I, like many others if you give credit to the web, don’t like Javascript very much.

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Technical Details

After the first art overview by Daniele I wanted to share a few technical details about the game:

Programming Language: C# over mono. I find C# a very nice language, less idiosyncratic than Java, more than fast enough for an indie game without millions of objects and particles flying around and very well supported (I would have chosen D if not for the lack of good and complete IDEs).

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