Good, Luca and I have started today to talk about a tech demo. We have not a release date at the moment, but sure we’ll let you know soon. There you will face a dungeon in the Fiery Pit, with random spawned enemies ready to kill you. So, here we go with some Thugs concepts. Thugs are Efreet’s infantry, not fast or tough, but don’t let them come too close ‘cos they ready to chop your little pixelated head with a single slash. Continue reading
I love to mix things. What could have been art without mix?
While mixing with others men all over the world we share ideas. As in genetic, this make ideas’ purity lower but make ’em stronger. I said Wizard’s Duel will be a 2d pixel art game, but it will be not legit, and sure it will be not pure. We need quick work here. But we live in great days: I can mix pixel art with everything else obtaining great results and nobody will kill me for this. (Don’t you?). So, as Leonardo da Vinci told me, I will use textures to obtain pleasant battlefield, nice to be looked by players. This means that the games will probably looks somehow photographic (shiver among the crowd). Continue reading