The Design of Wizards of Unica

As we move forward it is time to go into a deeper detail about the design of Wizards of Unica and finalize the various game mechanics. This is the first post of a serie of article that will accompany us for several months while Daniele and I refine and finalize the gameplay of our game, and the starting point are WoU’s Design Goals.

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OST: Whisper Ruins Kharab Shams

Hi there Wizards & Sorceresses!

Now that the main soundtrack for Wizards of Unica is completed is time for final mix and master! I’m an art geek, not a sound engineer, so I always used my ear and my ow taste for this delicate and important phase, and I always make hundreds of mistakes and need a huge amount of time for a satisfying mix, but nevertheless, in the end, I get what I want! Continue reading